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ia [2025/07/17 21:47] – knelt to i41 posters adm8ia [2026/09/04 13:54] (current) – Infobox intcraftwikiadmin
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-====== IA/I41 ======+~~NOTOC~~ 
 + 
 +====== IA/i41 ====== 
 +<WRAP right 20em border centeralign> 
 +<WRAP baretable> 
 +|< 19.1em - >| 
 +^  IA   ^^ 
 +| **Launch date**  | March 2025  | 
 +| **Historical era**  | 1600s  | 
 +| **Map**  | [[Chien]] Earth  | 
 +| **Host**  | [[ADM8]] 
 +| **Head Admin**  | [[Voth]] 
 +| **Length**  | 1 week  | 
 +| **Peak playercount**  | ~30  | 
 +| **Plugin**  | Towny  | 
 +<WRAP baretable> 
 +|< 19.1em 33% - 33% >| 
 +^  Iteration chronology  ^^^ 
 +| [[i40]] | **i41** | [[i42]] | 
 +</WRAP> </WRAP> </WRAP>
  
 Intcraft Anniversary, commonly known as I41 or IA, was a 1 week event server that took place during spring 2025. It was done primarily to celebrate Intcraft's ten year anniversary. The server was often compared to something such as pepecraft, epochcraft, or even wojcraft than an official iteration, but was nonetheless decently liked. It was developed by ADM8 and Jannied by [[Voth]]. Intcraft Anniversary, commonly known as I41 or IA, was a 1 week event server that took place during spring 2025. It was done primarily to celebrate Intcraft's ten year anniversary. The server was often compared to something such as pepecraft, epochcraft, or even wojcraft than an official iteration, but was nonetheless decently liked. It was developed by ADM8 and Jannied by [[Voth]].
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 Another quirk of note for the server was in its use of towny, a plugin that hasn't been seen on intcraft since before [[europa_1700|I32]] (almost 5 years ago!). Many players had struggled to adjust to the plugin, some refusing to play due to it replacing nodes on the server. A few issues did appear with towny, most notably war not working for the first 5-10 minutes as towny needed a server restart to enable it. A few players found the use of towny a welcome change, noting it made meme raids much funner compared to having to attack random nodes in the middle of nowhere. However, a major complaint was the lack of a /t income system for the town, making resource gathering much harder on the players. Another quirk of note for the server was in its use of towny, a plugin that hasn't been seen on intcraft since before [[europa_1700|I32]] (almost 5 years ago!). Many players had struggled to adjust to the plugin, some refusing to play due to it replacing nodes on the server. A few issues did appear with towny, most notably war not working for the first 5-10 minutes as towny needed a server restart to enable it. A few players found the use of towny a welcome change, noting it made meme raids much funner compared to having to attack random nodes in the middle of nowhere. However, a major complaint was the lack of a /t income system for the town, making resource gathering much harder on the players.
  
-IA/I41 was a mixed success, as it featured much lower player counts than the previous server, I40. Despite this low player count, only peaking at around 30 people on at a time, the server was fairly active, with the server consistently remaining populated for a week, outlasting other iterations such as I37.+IA/I41 was a mixed success, as it featured much lower player counts than the previous server, [[I40]]. Despite this low player count, only peaking at around 30 people on at a time, the server was fairly active, with the server consistently remaining populated for a week, outlasting other iterations such as [[I37]].
    
-Another common complaint about the server were issues regarding unbalanced "meme weapons" that were either spawned in by staff or a consequence of items gotten from the event worlds and combined with anvils. While certain items such as enchantment tables were "banned", making it harder to get high level enchants, players were able to still use already placed tables in the event worlds as well as combine enchanted armor from I15 and I31 to make protection 4 armor. This combined with janny spawned event weapons such as the excalibur, a diamond sword with sharpness 25 that gave speed to the user, broke a lot of the balancing for the iteration and generated large amounts of seethe from both sides of the war (depending on who captured the equipment at the time).+Another common complaint about the server were issues regarding unbalanced "meme weapons" that were either spawned in by staff or a consequence of items gathered from the event worlds and combined with anvils. While certain items such as enchantment tables were "banned", making it harder to get high level enchants, players were able to still use already placed tables in the event worlds as well as combine enchanted armor from I15 and I31 to make protection 4 armor. This combined with janny spawned event weapons such as the excalibur, a diamond sword with sharpness 25 that gave speed to the user, broke a lot of the balancing for the iteration and generated large amounts of seethe from both sides of the war (depending on who captured the equipment at the time).
ia.1752788873.txt.gz · Last modified: 2026/04/01 20:15 (external edit)

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