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filicraftremaster [2024/07/29 03:26] goafilicraftremaster [2026/09/04 13:50] (current) – Infobox intcraftwikiadmin
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-====== 28.0 Remastered ======+~~NOTOC~~
  
-**Iteration 39.0**, also known as **Filicraft 2**, **Red dead craft**, and officially **i28 Remastered**, was an Iteration hosted by [[uhFiliate|Fili]] during July 2024. It was meant to be a 'remake' of his [[filicraft|first iteration]] and borrows a similar theme and time period. The map was a custom made crop of North America set during the U.S. civil war and saw disparate population centers across the map, spanning from Colombia to Oregon. Despite periods of inconsistent development, a very rocky launch, and a stark decrease in overall server population compared to other servers in the wider community, 28 Remaster went on to last a satisfying two weeks and break 100 players during war and producing many fun memories and beautiful towns. +====== i28 Remastered ====== 
 +<WRAP right 20em border centeralign> 
 +<WRAP baretable> 
 +|< 19.1em - >| 
 +^  i28 Remastered   ^^ 
 +| **Launch date**  | July 2024  | 
 +| **Historical era**  | 1860s North America 
 +| **Map**  | North America (PlanetMinecraft download) 
 +| **Host**  | [[uhFiliate]] 
 +| **Length**  | 1 week  | 
 +| **Peak playercount**  | 110+  | 
 +| **Plugin**  | [[Nodes]] 
 +<WRAP baretable> 
 +|< 19.1em 33% - 33% >| 
 +^  Iteration chronology  ^^^ 
 +| [[i38]] | **i39** | [[i40]] | 
 +</WRAP> </WRAP> </WRAP> 
 + 
 +**Iteration 39.0**, also known as **Red dead craft**, **Filicraft Remastered**, and officially **i28 Remastered**, was an Iteration hosted by [[uhFiliate|Fili]] during July 2024. It was meant to be a 'remake' of his [[filicraft|first iteration]] and borrows a similar theme and time period. The map was a pre-made crop of North America, with the time period set during the U.S. Civil War. The server saw disparate population centers across the map, spanning from Colombia to Oregon. Despite periods of inconsistent development, a very rocky launch, and a stark decrease in overall server population compared to other servers in the wider community, 28 Remaster went on to last a satisfying two weeks and break 100 players during war and producing many fun memories and beautiful towns. 
  
  
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 The rapid rise of [[Crusalis]] over the last two years has raised concern many within /int/craft circles about the demographics in the community. Many /int/craft veterans view Crusalis players as hordes of uncivilized PvP sweats who will poison any server they play due to their sheer numbers and lack of cultural sophistication. Fili held similar beliefs, viewing Crusalis and its players as a potential threat to the health of his server. In an attempt to curb their influence, Fili posted a list of Jim Crow-esque laws outlining de jure oppression of "[[Crigger|Criggers]]". Fili also boldly decided launch the server head-to-head with Crusalis, in order to weed out the most dedicated 'Criggers'. This pleased many native /int/craft groups at the expense of essentially capping the maximum playerbase. Once the server had finally released and each nation had settled in, it was certain that most Criggers had chosen to focus on Crusalis over intcraft, and the groups that did opt for /int/man did so as small, scattered groups all across the map. Crisis averted? The rapid rise of [[Crusalis]] over the last two years has raised concern many within /int/craft circles about the demographics in the community. Many /int/craft veterans view Crusalis players as hordes of uncivilized PvP sweats who will poison any server they play due to their sheer numbers and lack of cultural sophistication. Fili held similar beliefs, viewing Crusalis and its players as a potential threat to the health of his server. In an attempt to curb their influence, Fili posted a list of Jim Crow-esque laws outlining de jure oppression of "[[Crigger|Criggers]]". Fili also boldly decided launch the server head-to-head with Crusalis, in order to weed out the most dedicated 'Criggers'. This pleased many native /int/craft groups at the expense of essentially capping the maximum playerbase. Once the server had finally released and each nation had settled in, it was certain that most Criggers had chosen to focus on Crusalis over intcraft, and the groups that did opt for /int/man did so as small, scattered groups all across the map. Crisis averted?
 +
 +===== First week =====
 +
 +After many hours of tireless work Fili had repaired the server's major issues and players began building the foundations of their towns. The launch playercount peak was around 40 players. The nations of Cuba, Gran Colombia, California (Norton's Empire), and The Union, a very loose federation of newfags were the early powers and rapidly expanded in size. Fili finalized the guns early into the first week and the playercount actually surpassed the launch date, breaking 50 online players, a rare occurance for any /int/ server.
  
  
filicraftremaster.1722223590.txt.gz · Last modified: 2026/04/01 20:15 (external edit)

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